Instead of crossing the bridge, go down the dirt path, kill the flame knight and grab the Dragonhead Greatshield from underneath. ![]() ![]() When ready, head back over the submerged building and to the cliff edge. Kill it to get the Iron Dragonslayer set. Right at the back of this area is a Dragonslayer Armor sub-boss. Now you have nothing to lose, instead of heading back to the cliff path, past the submerged building, head to the far end of the swamp. Run back towards the direction of the bonfire from this vantage point and you'll get to the other side of that locked door, opening up a giant-bypassing shortcut. Once you have that, drop down and run to the part-submerged building opposite, past the knights and to drop down to the cliff hanging over the swamp. At the top, there's a turtle guy guarding an item - the Witch Birch Bow. Once he's down, head to the left side of the room from where he was and up a mud slope, keeping moving to avoid the spells of the turtle dudes. Ahead of you is another of those big guys who summon archers, so you'll want to make a beeline straight for him and cut him down, watching for his wild swings and summoned melee fighters. Just ignore as many enemies as you can, and scoop up the items dotted about. ![]() Jumping back to where you are now though, the easiest way to cope with the swamp is the same principle as the long staircase preceding it: leg it.
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